![]() There are errors and previous leaker rants that are wrong. Even Derry lost Fantasia, and he was the owner. There are other clients and projects not worth sharing here such as O2Fantasia that I am the last one to have. I am publicizing everything because of this. ![]() When the server was public, many people abused it and it was made semi-public. You can ask for an invite from anybody who is already in. Public servers like V3 and INT are backed by companies and we cannot compare.ĭPJam will be public soon, the same way as SamoJam is now. The server tools are very difficult and until recently nobody in our community has had the skills to make a public server manageable. The other reason it is private is because O2Jam server management is horrible. This is a terrifying and unfortunate circumstance with very few workarounds. In Korea, copyright infringement will put you in prison. The two reasons O2Jam stays in the dark is because of copyright and server management. DPJam is not for Koreans, it is not for pros, and it is not intentionally a walled garden. This post comes up from a user known as barcode in the rhythm game community, and unfortunately people have taken to believe this. I want people to help and contribute to this dying game holding almost two decades of content from the genre's most amazing players and minds.ĭPJam is the "Crimson red, Korean ET only" owned by Na Woojin. Please read and understand before hastily downloading everything. I want to cover DPJam before I explain why I put effort into this, as there is a lot of emotion. In case I do more O2 remasters, they will be edited into this post.Hello, I am Alexis, known as mabi from DPJam. I also don't speak/read/write any asian language well. This is slow learning, as it's hard to get people talking about it. Later on down the line I got more interested in not just the skins, but also the history O2Jam and its private servers, as it's been in some form of living for almost two decades. You might like the changes, you might have wanted it to look exactly like 1080p O2Jam, but I just wanted to experiment. Hence " remaster" and not " redraw", as they have had changes either big or small. I then got into modifying them to cater to a more modern UX including:Įqual columnwidths, centered playfield, smaller combo, judgement legibility/redesign, some disconnecting receptors from stage sides so they can slide up and down without disconnects and not hiding your hitposition. Just got to work testing and doing 99% of this in Affinity Designer. ![]() You ever look at something and think you can recreate it? That's pretty much what this started out as. ![]()
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December 2022
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